Getting started
From a blank dashboard to a published chapter in about ten minutes. Follow these steps once, and you’ll know how the whole loop works.
1 · Create an account#
Create a free account at signup. You only need the one account to be both a creator and a player — your dashboard appears as soon as you’re signed in.
2 · Start a story#
On your dashboard, click New Story. Pick a template:
Simulated OS
The story plays as a fictional phone — messenger chats, social feeds, calls and push notifications. The default and most Storyomi-specific template.
Standard VN
The classic visual novel layout — full-bleed background, sprites, text box and choice buttons.
Every new story is seeded with a first chapter containing a guided sample script — you can edit or delete it freely.
3 · Write your first scene#
Open the story in the Creator Studio and write in OmiScript. A scene is a few lines of plain text: a background, some dialogue, and a choice.
## First Contact
@bg city_night
"It's a quiet night when your phone buzzes."
mira: "Hey. You're up late too?"
player: "How did you know it was me?"
mira: "Lucky guess."
? "What do you reply?"
- "Want to grab coffee?"
mira: "I'd love to."
-> Cafe
- "It's late. Tomorrow?"
mira: "Sure. Goodnight."
-> End of night
## Cafe
mira: "This is nice."
@end
## End of night
mira: "See you around."
@end Notice the sigils: @bg sets the background, speaker: "text" is dialogue, ? "prompt" asks the player, - "option" is a choice, -> Label jumps to a label, and @end ends the chapter. Each is covered in depth in the OmiScript guide.
4 · Register before you reference#
The engine validates your script before it runs. Every character, background, variable, and chat you reference must be set up in the Studio first — then you refer to it by name.
5 · Playtest in the Studio#
Hit Playtest in the Studio toolbar to run the current chapter instantly — no publish needed. The linter under the editor flags problems as you type, so a script that compiles clean will almost always run clean.
To check just the scene you are writing, use Play from here (toolbar, or Cmd/Ctrl+Shift+Enter). It saves your edits and starts playtest at the beginning of the scene your cursor is in — not at the cursor line. The background, CG, sprites and music the scene inherits are restored, and a chip at the top offers Restart from beginning.
6 · Publish to the world#
Publishing is two steps, both from the story page:
- Publish the chapter — a chapter must be compiled before it can go live.
- Publish the story — with at least one live chapter, the story becomes visible on Explore.
Once it’s live, anyone can play it instantly — no account needed. See Publishing for chapters, scheduled releases and analytics.

