Storyomi Private Alpha is Live

The Narrative Engine. Built for Mobile First.

Create immersive simulated-OS games and pristine, portrait-first visual Write as fast as you type with OmiScript.

Live Engine Preview
script.omiconfig.json
1
=== Scene: Unknown Number ===
2
@app home_screen
3
@bg city_night.jpg
4
@notify chatter "Unknown" "You shouldn't be reading this."
5
? "What will you do?"
6
- "Tap the notification"
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@app chatter
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player: "Who are you? How did you get my number?"
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unknown: "Turn around."
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!system play_sound jumpscare.ogg
11:45
?
Unknownnow

You shouldn't be reading this.

Action

From script to screen in seconds.

No nodes to drag. No boilerplate UI to build. Just a seamless, frictionless authoring experience.

1. Write in OmiScript

Use our markdown-inspired DSL. It reads like a screenplay but compiles instantly into strict JSON logic behind the scenes. You never have to touch a raw config file.

chapter_01.omi
=== Scene: The Cafe ===
@app chatter
barista: Here's your coffee.
? "What will you say?"
- "Thanks so much!"
player: "Thank you so much!"
- "Say nothing"
!system set_persistent ignored_barista true

2. Preview & Iterate

Watch the engine render your simulated OS or portrait visual novel in real-time. As you write branching choices, visual flowcharts are auto-generated so you never lose track of your narrative logic.

3. Deploy Worldwide

One click deploys your game to our global edge network. Players can immediately play on any device with instant cloud saves. Zero executables, zero downloads.

Deployment StatusLIVE
Assets100%
NetworkReady
URLplay.storyomi.com

Built for how people read today.

We abandoned clunky desktop layouts. Storyomi engines are obsessively optimized for modern, vertical, one-handed reading experiences.

Template 01

Simulated OS Mode

Create entirely fake smartphones. Seamlessly route players between group chats, scrolling social feeds, and premium creator portals.

Template 02

Portrait Visual Novels

Classic VNs reimagined. Traditional branching narratives default to a stunning vertical layout, making character sprites and backgrounds pop.

Template 03

Interactive Light Novels

Focus on prose over pixels. A continuous, scrollable reading experience with inline choices and atmospheric illustrations, perfect for heavy readers.

Cloud-Native Asset Pipeline.

No broken local file paths. Drag, drop, and reference your art instantly across any device.

Asset Manager
  • sprites/
  • backgrounds/
sarah_h.png
sarah_s.png
boss_a.png
uploading

Engineered for control.

Underneath the simple DSL lies a state-of-the-art narrative engine.

Auto Flowcharts

Visual maps generated in real-time as you write.

Universal Cloud Sync

Batched action queue ensures zero-latency cloud saves across all devices.

Immutable Architecture

Stateless Ren'Py-Style Rollbacks

Our TypeScript engine utilizes an immutable state stack. When players scroll back to read history, the engine perfectly rewinds time, cleanly resetting branching variables and choices without complex reverse-math.

Frequently Asked Questions

Not at all. OmiScript is a custom language built specifically for writers. If you can format a Reddit post or write a screenplay, you can build a game in Storyomi. Behind the scenes, the engine handles all the complex UI rendering.

You do. 100%. Storyomi is a hosting and authoring platform, not a publisher. You retain all IP rights to your characters, stories, and art assets.

During the Private Alpha, the platform and hosting are entirely free. Post-launch, we will keep standard features free for hobbyists.

Not yet. Games run in the browser and are designed to feel at home there — the Simulated OS template is built mobile-first and plays great on any phone browser. Native iOS and Android app exports are on the roadmap.

Secure your Alpha Access.

Storyomi is currently in private Alpha. We are onboarding a limited number of creators to help shape the future of visual novels.

Spots are extremely limited. Early access includes free platform hosting.